Refactor Web2D to use mootool classes.
This commit is contained in:
@@ -1,108 +1,92 @@
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/*
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* Copyright [2011] [wisemapping]
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*
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* Licensed under WiseMapping Public License, Version 1.0 (the "License").
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* It is basically the Apache License, Version 2.0 (the "License") plus the
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* "powered by wisemapping" text requirement on every single page;
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the license at
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*
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* http://www.wisemapping.org/license
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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* Copyright [2011] [wisemapping]
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*
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* Licensed under WiseMapping Public License, Version 1.0 (the "License").
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* It is basically the Apache License, Version 2.0 (the "License") plus the
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* "powered by wisemapping" text requirement on every single page;
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the license at
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*
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* http://www.wisemapping.org/license
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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web2d.peer.svg.Font = function()
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{
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this._size = 10;
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this._style = "normal";
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this._weight = "normal";
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};
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web2d.peer.svg.Font = new Class({
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initialize : function() {
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this._size = 10;
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this._style = "normal";
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this._weight = "normal";
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},
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web2d.peer.svg.Font.prototype.init = function(args)
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{
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if ($defined(args.size))
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{
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this._size = parseInt(args.size);
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init : function(args) {
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if ($defined(args.size)) {
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this._size = parseInt(args.size);
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}
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if ($defined(args.style)) {
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this._style = args.style;
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}
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if ($defined(args.weight)) {
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this._weight = args.weight;
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}
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},
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getHtmlSize : function (scale) {
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var result = 0;
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if (this._size == 6) {
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result = this._size * scale.height * 43 / 32;
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}
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if (this._size == 8) {
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result = this._size * scale.height * 42 / 32;
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}
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else if (this._size == 10) {
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result = this._size * scale.height * 42 / 32;
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}
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else if (this._size == 15) {
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result = this._size * scale.height * 42 / 32;
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}
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return result;
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},
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getGraphSize : function () {
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return this._size * 43 / 32;
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},
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getSize : function () {
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return parseInt(this._size);
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},
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getStyle : function () {
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return this._style;
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},
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getWeight : function () {
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return this._weight;
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},
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setSize : function (size) {
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this._size = size;
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},
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setStyle : function (style) {
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this._style = style;
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},
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setWeight : function (weight) {
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this._weight = weight;
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},
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getWidthMargin : function () {
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var result = 0;
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if (this._size == 10 || this._size == 6) {
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result = 4;
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}
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return result;
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}
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if ($defined(args.style))
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{
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this._style = args.style;
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}
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if ($defined(args.weight))
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{
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this._weight = args.weight;
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}
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};
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});
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web2d.peer.svg.Font.prototype.getHtmlSize = function (scale)
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{
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var result = 0;
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if (this._size == 6)
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{
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result = this._size * scale.height * 43 / 32;
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}
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if (this._size == 8)
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{
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result = this._size * scale.height * 42 / 32;
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}
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else if (this._size == 10)
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{
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result = this._size * scale.height * 42 / 32;
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}
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else if (this._size == 15)
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{
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result = this._size * scale.height * 42 / 32;
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}
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return result;
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};
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web2d.peer.svg.Font.prototype.getGraphSize = function (scale)
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{
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return this._size * 43 / 32;
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};
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web2d.peer.svg.Font.prototype.getSize = function ()
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{
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return parseInt(this._size);
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};
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web2d.peer.svg.Font.prototype.getStyle = function ()
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{
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return this._style;
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};
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web2d.peer.svg.Font.prototype.getWeight = function ()
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{
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return this._weight;
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};
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web2d.peer.svg.Font.prototype.setSize = function (size)
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{
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this._size = size;
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};
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web2d.peer.svg.Font.prototype.setStyle = function (style)
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{
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this._style = style;
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};
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web2d.peer.svg.Font.prototype.setWeight = function (weight)
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{
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this._weight = weight;
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};
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web2d.peer.svg.Font.prototype.getWidthMargin = function ()
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{
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var result = 0;
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if (this._size == 10 || this._size == 6)
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{
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result = 4;
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}
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return result;
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};
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