Remove trunk directory
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web2d/src/main/javascript/peer/vml/RectPeer.js
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47
web2d/src/main/javascript/peer/vml/RectPeer.js
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/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* $Id: file 64488 2006-03-10 17:32:09Z paulo $
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*/
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/**
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* http://www.w3.org/TR/NOTE-VML#_Toc416858381
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* VML arcsize number "0.2"
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* Defines rounded corners as a percentage of half the smaller dimension of the rectangle. 0.0 (0%)
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* square corners, 1.0 (100%) - smaller dimension forms a semi-circle.
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*/
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web2d.peer.vml.RectPeer = function(arc)
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{
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this.__act = arc;
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var vmlElement;
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if (!arc)
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{
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vmlElement = window.document.createElement('v:rect');
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} else
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{
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vmlElement = window.document.createElement('v:roundrect');
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// In all examples, arc size 1 looks similiar to 0.5 arc size. This helps to solve look and feel incompatibilities with Fire
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arc = arc / 2;
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vmlElement.setAttribute('arcsize', arc);
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}
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web2d.peer.vml.ElementPeer.call(this, vmlElement);
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this.attachChangeEventListener("onChangeCoordSize", web2d.peer.vml.ElementPeer.prototype._updateStrokeWidth);
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};
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objects.extend(web2d.peer.vml.RectPeer, web2d.peer.vml.ElementPeer);
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